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Architectures and algorithms for all-optical 3D signal processing

机译:全光3D信号处理的架构和算法

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All-optical signal processing by $GREQ 2D lightwave circuits (LCs) is (i) aimed to allow the (later) inclusion of the frequency domain and is (ii) subject to photonic integration and thus the architectural and algorithmic framework has to be prepared carefully. Much work has been done in $GREQ 2D algebraic system theory/modern control theory which has been applied in the electronic field of signal and image processing. For the application to modeling, analysis and design of the proposed 3D lightwave circuits (LCs) some elements are needed to describe and evalute the system efficiency as the number of system states of 3D LCs increases dramatically with regard to the number of i/o. Several problems, arising throughput such an attempt, are made transparent and solutions are proposed.
机译:$ Greq 2D LightWave电路(LCS)的全光信号处理是(i)旨在允许(稍后)包含频域,并且是(ii)对光子集成的影响,因此必须准备架构和算法框架小心。在$ Greq 2D代数系统理论/现代控制理论中已经采用了很多工作,该理论已应用于信号和图像处理的电子领域。对于应用于建模的3D光波电路(LCS)的建模,分析和设计,需要一些元件来描述和评估系统效率,因为3D LC的系统状态的数量在I / O的数量方面显着增加。产生吞吐量这种尝试的几个问题是透明的,并提出了解决方案。

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